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  • 2-Day Thiagi Workshop: Really Rapid Instructional Design

2-Day Thiagi Workshop: Really Rapid Instructional Design

  • March 18, 2015
  • 8:00 AM
  • March 19, 2015
  • 4:00 PM
  • DePaul Naperville Campus: 150 West Warrenville Road, Naperville, IL 60563

Registration

  • $299 per day, Registered for Day 1 & Day 2
  • $499 per day, Registered for Day 1 & Day 2
  • Registration for Day 1
  • Registration for 3/18 - Day 1
  • Registration for 3/19 - Day 2
  • Registration for 3/19 - Day 2

Registration is closed
2-Day Thiagi Workshop:
Really Rapid Instructional Design
Sponsored by Caveo Learning 
and EBSCO Information Services Fifteen years ago, Thiagi went cold turkey and quit using his grandparents’ ADDIE instructional-design model. He came up with an alternative continuous, concurrent, creative, co-design approach. His associates and hundreds of workshop participants have used this approach to design corporate training materials faster and cheaper and to produce more effective transfer to the workplace. In this walk-the-talk workshop, learn when, why, and how to apply principles from chaos, creativity, and improv to design learning packages for multicultural audiences and for the next generation.
Goal

Rapidly and inexpensively design and deliver performance-based training materials that effectively and consistently produce measurable business results.

Objectives
  1. Integrate training activities with other performance-improvement interventions including communication, feedback, motivation, facilities and tools, and human resources.
  2. Align with business results. Identify the links from training content and activities to business results through appropriate knowledge, skills, attitudes, and employee performances.
  3. Implement eclectic design steps. Identify, integrate, and apply best practices from ADDIE, agile, creative problem solving, design thinking, and improv methodologies for the design of faster, cheaper, and better training.
  4. Create content. Adopt and adapt different types of existing content resources.
  5. Design training activities. Implement validated templates for incorporating training content inside suitable interactive techniques.
  6. Blend everything. Combine training content and activities and different media, methods, and styles.
  7. Modify the role of the participants. Transform them into trainers, coaches, evaluators, instructional designers, and subject-matter experts to enhance mutual learning.
  8. Modify the role of the trainers. Transform them into facilitators and co-designers.
  9. Evaluate and improve. Rapidly evaluate and improve training materials by collecting, analyzing, and using participant feedback and expert analysis.

CONTENT OUTLINE

Day 1
  1. The training package. Incorporating training in the larger performance system. Training products and activities. Other components. Aligning all components.  Constructing a value chain: Business results, training goals, assessment tools, content, and activities.
  2. ABCD: Activities-Based Curriculum Design. A paradigm shift in instructional design. Four axioms: Design activities, not content. Build airplanes while flying them. Let the inmates run the asylum. Context is more important than content.
  3. Procedural steps. Analyzing the performance system. Identifying metrics. Constructing assessment tools. Selecting media and methods. Sequencing the flow. Designing content and activities. Evaluating and improving materials and methods. Developing the final package. Delivering training.
  4. Scheduling the project. Agile design principles. Best practices from other disciplines. Iterative looping. Combining, omitting, and rearranging the steps. Changing project start and finish lines.
  5. Creating content. Retrieving and using existing content resources. Sources of archived content: media, channel, and sensory modes. Live content: Subject-Matter experts, informants, coaches, and cohorts. Avoiding the content trap. Adopting and adapting existing content.
  6. Activities. Basic principles of activities-based learning. Wrapping activities around content resources. Twenty training activity techniques. Using activity templates.
    Day 2
    1. Rapid instructional design guidelines. Exploring the connection among speed, cost, and learning impact. Surprising facts about the effectiveness of faster and cheaper training design. Debunking myths about behavioral objectives, learning styles, experiential learning, and systematic instructional design. Evidence-based training design principles.
    2. Combining training components. Blending activities with content. Analog and digital. Rational and experiential. Audio and visual. Individual and collaborative. Rigid and flexible. Reality and fantasy. Abstract and specific. Practical and theoretical. Learning and performance.
    3. Changing the role of the participants. Participants as trainers, coaches, instructional designers, evaluators, and subject-matter experts. Encouraging the participants to create content, activities, test items, and job aids. Incorporating participant-created content in the training package.
    4. Changing the role of the trainers. Transforming trainers into facilitators. Train-the-trainer traps. The danger of focusing on presentation skills, content expertise, and consistency. Inviting trainers to play the role of co-designers.
    5. Virtual classrooms and e-learning. Speeding up the design process. Live Online Learning Activities (LOLAs). The Four-Door ® approach to e-learning. Faster design, better learning.
    6. Evaluation and improvement. Permeating evaluation through all design steps. Six types of evaluation. Expert opinion and participant data. Using evaluation to guide continuous improvement. Updating and upgrading the training package. 

      FEES and OTHER INFORMATION

       Registration Type Price      
      ATDChi Members
      $299 PER DAY
      Non-Members
      $499 PER DAY
      • Lunch Included both days
      Cancellation Policy: All event registration fee refund requests must be submitted in writing to admin@ccastd.org prior to any event. Requests must be submitted at least three (3) business days prior to the event to receive a full refund. No refund will be provided for cancellations received within three (3) business days or for event attendee no-shows.

        SPONSORS

             
         

        For more information on how working with EBSCO can benefit your company, email  mobrien@ebsco.com

        ABOUT THE SPEAKER

        Sivasailam Thiagarajan (“Thiagi”) is the Founder and CEO of the Thiagi Group, Inc., a consulting company that specializes in corporate training and performance improvement strategies. He is also a professional business speaker, facilitator, and author.

        Recognized around the world as a leading authority on interactive training and experiential learning, Thiagi is the author of five books and designed 52 training games and simulations. He acted as the President of the North American Simulation and Gaming Association (NASAGA) and was elected as the President of the International Society for Performance Improvement (ISPI) for two different terms, 25 years apart (in 1979 and 2004). Thiagi has received 12 Awards from this international organization, including its most prestigious Honorary Life Member Award.


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